Super Smash Bros. 3DS: Early Demo Impressions!!!
Here I thought I would have nothing to do today. I was just about ready to buckle down and get some work done. I opened up my email and guess what I saw! A message from Club Nintendo telling me that I can play the new Super Smash Bros. 3DS demo early! I immediately put it to download and was ready to tell Jarrod to check his email. He obviously didn’t need me to tell him as he was in the middle of downloading it. So what better way to tackle this multiplayer classic than with a multiplayer first impression!
You have access to Smash mode with Mario, Link, Pikachu, Mega Man, and Villager as playable characters. I would have definitely preferred one more new character over a returning one, but I can’t really complain. Mega Man was the definite choice to begin playing. You have access to one stage to play on with the rules set to timed (you can’t adjust the rules). I love the new moves that came with the two new available characters. Mega Man has great range on his moves and comes with a large arsenal. He lacks a wide array of physical moves, though. Villager is an awesome addition as well. His/her moves are a good compliment to Mega Man’s range with their close-ranged move set. The three returning characters transfer over pretty much how you would expect. Not much a a difference there. The fun was definitely not scaled down to fit in your hands. I found myself playing for hours alternating between the same characters. The difficulty adjustment helped with the replay value as well. The multiplayer is a ton of fun (though we all wanted to be Mega Man). I did experience severe lag during some parts which would last a few seconds. Hopefully this is something that can be fixed upon release. While I was very limited to what I could check out on this demo, what I’ve seen impressed me. It looks amazing and sounds fantastic. When you first start playing, there is definitely a learning curve with the controls. It took a while to get used to playing on this system. After a few plays, it becomes second nature (until I go back to playing with a GameCube controller).
My, how far Super Smash Bros. has come since the days of the N64. Who would have thought that we’d ever be playing it on a handheld? Well, I’m happy to say that Super Smash Bros. 3DS does not disappoint. I played a round with each of the five available characters and can say that it feels right. The new playable characters, Mega Man and Villager, fit in perfectly and offer new, fun play styles to master. I personally am super excited about the addition of Shulk from Xenoblade Chronicles and can’t wait to play as him when the game drops next month. Aside from the characters, playing it on the 3DS is a great new experience. To have a Smash Bros. game in your hands that you can take on the go is awesome. The 3D effect definitely adds a new dimension to the game and makes me excited to see what all they do with it in the full game. I haven’t gotten a chance to try the multiplayer yet, and the demo does not offer the ability to play online. However, it is a Smash Bros. game, so it is safe to assume that it is wonderful as always. The only thing I have to say is that even after playing as all the characters, I still feel like it’s going to take me a little bit to get used to the button layout and master the controls. That’s what playing with a GameCube controller for about 12 years will do I guess. I plan on picking this up when it comes out, and will get the Wii U version either when I get a Wii U or when it comes out depending on when I get the console. The demo becomes available to the public on September 19th, so be sure to download it from the eShop and get some smashing in before the game drops on October 3rd!
Are you excited for the new Smash Bros. installments? Tell what you think in the comments!